top of page


This project was part of a Game Feel and Polish module for my master’s degree, focusing on creating a polished project rather than a prototype. I chose to make a UI-based visual novel and put a strong emphasis on UI polish. I really enjoyed refining the UI to a high standard.
Game Overview Trailer
Wireframe Design
This project had many wireframes as it was UI-based. I initially looked at games like Doki Doki Literature Club and Corpse Party for horror narrative inspiration, but chose a simpler style while still drawing from them. Initially intended as a menu system with no gameplay, I eventually decided to create a full narrative/game using only UI. I also found an artist, NoranekoGames on X (Twitter) and Itch.io, who created characters and backgrounds for Visual Novels. They kindly allowed me to use their art in my project.
Low Fidelity Wireframes
High Fidelity Wireframes
Final Screenshots
bottom of page